Original, imaginative and innovative individual fluent in the following skills:
● Maya, Zbrush, Substance Painter, Blender, Mental Ray, Arnold, UV Layout, Marmoset, Photoshop, Illustrator, Win 10 and
Aided students and teachers with computer questions and software updates. The following programs assisted with were Maya, Zbrush, Substance Painter, Photoshop, and Unreal Engine. Assisted with the esports room using a check in system for students and gaming accessories.
Supported students and teachers with computer and printer questions. Aided with saving out PDF’s, fonts, and software updates. The following programs assisted with were Autocad, Photoshop, Sketchup, 3Dmax, and Vray.
Instructed classes for CAPS_101_Computer Animation Production, GAM_623/241 Digital Sculpting for Games, GAM_603/340_3D Character Modeling 1, and GAM_624_Character & Hero Props Modeling.
Assisted students and instructors in lab with information on applications such as Clo3d, Zbrush, Maya, and Photoshop. Maintained Gerber Accumark, Stoll, and Kaledo license on Computers, Servers, Digitizers, and Plotters. Created check in/out scanner excel spreadsheet system using formulas to auto fill date/time, student name/ID, and warnings
for late returns.
Assisted students in lab with information on applications such as Zbrush, Maya, After Effects, Photoshop, Illustrator, and UV Layout. Installed and updated software using Windows images, bound computers, and assisted with inventory of computers and peripherals as needed. Part time Instructed classes for: Spring 2014 JEM_670_Zbrush Modeling for Jewelry, JEM_333_Zbrush Modeling for Jewelry, Fall 2013 GAM_403_Organic Modeling High Res Assets, GAM_301_Modeling for Games 2, Spring 2013 CAPS_105_Computer Animation Production, and Zbrush Workshops for Animation and Games.
Liable for answering calls, filling the company refrigerators, cleaning up after business meals, take phone call messages for executives, greeting producers from high profile studios, and creating art work as permitted for companies such as Warner Brothers, and 20th Century Fox.
Accountable for updating and organizing the database, creating spreadsheets, explaining new artists the production pipeline, buying/repairing equipment, documenting proprietary software, and creating art work as permitted for companies such as HBO, CBS, Mazda, and Gamefly.